Halo: Reach could use Natal
ODST described as open-world
Its been about two days, so it's probably about time for a new Natal story, Bungie telling the Seattle Times that Halo: Reach could make use of the Xbox 360's new motion control technology.
Joseph Staten, creative director, revealed to the newspaper that the next Halo title could definitely make use of the new technology. But for now, Bungie are keen to focus on ODST, which Staten describes as an open-world title.
"We're doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration," the Bungie man offered.
"This is also a mystery story so there's a lot more clue-finding and mystery-solving than you would normally find in a game of this kind - nothing that strays too far from the fun Halo experience, but we definitely decided to take a little bit of risk and have some fun with this one."
More on all this very soon, we hope.




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